Level Designer

Gain the skills, knowledge, and hands-on experience you need to pursue a career as a Level Designer.

About Level Designer

Do you dream of building unforgettable worlds in games? As a Level Designer, you’ll craft immersive environments and create gameplay experiences that captivate and delight players.

At The Game Assembly, our Level Design course puts you at the heart of game creation. You’ll learn how to design, iterate, and refine game levels that combine stunning visuals with engaging mechanics. From the earliest stages of development, using simple grey blocks, to collaborating with Game Artists and Programmers to bring your ideas to life, you’ll master the art of creating polished, functional, and memorable levels. You’ll gain hands-on experience with both the creative and technical sides of level design, preparing you to shape the next generation of interactive experiences.

Start Date Autumn 2025

Delivery Full Time, On Campus

Duration 2 years

Qualifications Level 4/5

Location Liverpool

Applications Open January 2025

Tuition Fee £8,900 per year

What does a Level Designer do?

A Level Designer creates the world in which the player navigates. This world doesn't necessarily have to resemble a simulated reality with houses, roads, and forests; some Level Designers craft puzzle games and more abstract experiences. As a result, companies utilize Level Designers in diverse ways.

What most Level Designers have in common is their passion for creating 'player stories' and determining the flow of levels.

  • As a Level Designer, you’ll script simple systems to ensure the level functions correctly while developing it conceptually. Other team members handle core systems and graphical elements, which you’ll integrate into the game world.

    You’re not afraid to communicate with various team members to resolve common issues. Close collaboration with other roles is essential for a successful game. You also take pleasure in driving game ideas forward and making them as polished and complete as possible.

    In other words, you’re an architect who enjoys being part of a larger team, working together to ensure all components fit seamlessly.

Course Overview

The Level Design course focuses on creating immersive and engaging game environments, where you will develop essential skills in designing, iterating, and refining levels to deliver well-thought-out gameplay experiences.

As the architect of the game world, a Level Designer begins by shaping environments using simple grey blocks, iteratively working with other disciplines—such as Game Art and Programming—to create polished, functional, and enjoyable levels. Along the way, you’ll gain expertise in both the graphical and technical aspects of level creation.

Crafted in collaboration with the games industry, this course ensures that the skills you acquire meet professional standards, focusing on both mastering your craft and collaborating effectively for optimal results.

A unique studio-simulated learning experience

What sets our course apart is its unique pedagogy, designed to closely simulate a real game studio environment. You’ll work in an agile setting, preparing you for the rapid pace and changes of the industry. Mornings are dedicated to hands-on instruction in Level Design, while afternoons are spent collaborating with Game Art and Game Programmer students in a studio-like atmosphere. Daily stand-ups with your team provide the structure to create games in a realistic, professional environment.

Creating games together

In game development, teamwork and adaptability are essential, as the process integrates various disciplines—such as art, programming, and design—enabling experts to work seamlessly together. As a Leveldesigner at TGA, you’ll gain a deep understanding of the importance of working across disciplines and learn to navigate the opportunities and challenges of collaboration. Effective communication, including giving and receiving feedback, is a key focus, helping you develop the soft skills essential for success.

This course empowers you to take ownership of your skill development, providing a strong foundation for a dynamic and evolving career.

Collaborate with other disciplines to create games that follow current industry practices.

  • Course Modules


    Please be aware that the course modules may be subject to change.


    ▸ Introduction to Level Design
    ▸ Introduction to Scripting
    ▸ Introduction to Game Graphics
    ▸ In-depth Level Design
    ▸ Advanced Level Design
    ▸ Advanced Scripting
    ▸ In-depth World-building and Composition
    ▸ Specialization
    ▸ In-depth Technical Design
    ▸ Game project 1
    ▸ Game project 2
    ▸ Game project 3
    ▸ Game project 4
    ▸ Game project 5
    ▸ Game Project 6
    ▸ Game project 7
    ▸ Game project 8

Software