Agile for games - a TGA online course

An upskilling course for those who wish to up-their-game in the agile way of developing games

About Agile for games

LEVEL: BEGINNER/INTERMEDIATE

Learn the agile way of working to develop games effectively. In this online course, you will discover how to leverage agile methods as a small team and scale them up as your team grows. Motivated teams and effective work structures are key success factors for game projects. Through this upskilling course, you will learn how to engage and motivate your team, as well as efficiently structure your work to ensure project completion.

Language English

Course Date Apr 8 + Apr 10

Lenght 2 days (1+1) Online

Fee
6199 SEK VAT included

(4959 SEK VAT excluded)

Link to currency converter

Looking to take your game development skills to the next level?

Our exclusive online course has been developed in collaboration with leading game developers and studios to bring you unparalleled insight and unique insider knowledge.

With in-depth sections on how to get your team on the same page and create effective roadmaps, this course will equip you with the skills you need to effectively communicate with publishers and stakeholders without getting locked into commitments.

Whether you're a seasoned pro or just starting, this upskilling course is essential for anyone looking to complete their game. With a perfect blend of theory and practical techniques, you'll learn everything you need to know to take your game development skills to the next level. Don't miss out - enrol today and start creating the games of your dreams!

How it works

The course is an online course featuring a dedicated teacher who will provide answers and facilitate interactive discussions. To prepare you for the live discussions, you will watch a pre-recorded video before each course session. Additionally, after completing the course, you will receive a summary consisting of two films with a combined duration of 30 minutes.

Course Date

Fall 2024:
April 8 + April 10

Fee

6199 SEK VAT included (4959 SEK VAT excluded)

VAT 25%

Course Format

  • Online sessions:
    -Two days
    -6 hours at a time

     

  • Self-study:
    -Two sessions
    -30 minutes each
    -Pre-recorded videos

     

  • Total hours of studying:
    -13 hours

Preparations and topics

  • Preparations

    As part of the preparation for the initial class session, you will be viewing three films with a combined duration of 30 minutes.

     


    Topics

    6 hours lecture and discussions

    -The basis for game development and an agile way of working

    -Roles and the group

    -Working on games is different from other projects

    -To learn and get the most out of the group

    -Lead and producer roles

     

  • Preparations

    As part of the preparation for the initial class session, you will be viewing three films with a combined duration of 30 minutes.

     


    Topics

    6 hours lecture and discussions

    -Agile planning

    -How do we go from idea to game?

    -How do we communicate with stakeholders, such as publishers or financiers?

    -How much does it cost to make our game?

    -Which agile techniques are best suited during which parts of game development?

     

Questions? Please contact us at:

upskilling@thegameassembly.se

Reviews

Below, we share reviews from previous participants to give you a real sense of what to expect. Hopefully, these firsthand experiences will help you decide if this online courses are the right fit for you.

  • In 2023, together with around 20 of my colleagues, I took the “Agile for Games and Leadership” and “Leadership & Team Dynamics” interactive courses held by John Johansson.The courses were well structured, with tailor-made materials (such as texts, videos, and other media) distributed to us in advance of each session.

    John is one of the most inspiring and engaging teachers I’ve ever had the pleasure of being instructed by!He traveled to Malmö for a first on-site session, so that he could meet all of us. The remaining sessions were online, with John lecturing from the University in Karlstad, while my colleagues and I participated from Stockholm and Malmö. John really made it feel like we were all together in the same place, by very thought-through and well executed use of Teams and breakout rooms.

    He has a knack for seeing everyone in the virtual room(s) and making sure everyone’s opinions and queries are heard. As we all had prepared the sessions’ materials beforehand, we could spend the time in class actively learning by doing, using examples and scenarios supplied by John that we explored, discussed and found solutions to together.While split into breakout rooms, John would alternate between groups, giving us opportunities to discuss with each other and with him in smaller groups.

    All in all, both courses were well worth the investment in both time and money. I would recommend John’s courses without hesitation. He brings a wealth of knowledge and experience to the table!

    Producer, Avalanche Studios Group

  • It gave a great balance of teaching advanced methodologies at a level that those proficient would get a lot from the discussions, but those who completely new to the concepts would clearly understand.

  • ” This was the best agile pm course I have taken. It was structured well and it was a lot of fun with great discussions. This course was something I was looking forward to every week.

  • This course is fantastic since it gives participants the chance to communicate, brainstorm, and have discussions with multiple professionals in the game industry. I had a great time and learned a lot from the course, which is surely a unique experience. John is a fantastic instructor, and I heartily endorse taking the course. Agile processes correspond precisely with the materials and platforms offered in an engaging, participatory and interactive approach.

Scrum certification is now available

You can now choose to add preparation for certification via scrum.org as a natural progression of this course